Vibration Reduction
One of the most interesting aspects of this lens is the inclusion of Vibration Reduction. Below are two examples of the results that can be achieved with VR at slow shutter speeds. While not conducted under the highest scientific standards these examples do demonstrate the sort of performance that a general user can expect from day to day use with VR.
In these examples I've been unable to resist the temptation to demonstrate the abilities of VR beyond its stated three stop advantage. The fact that I've taken usable images at four stops below the conventional hand holding ideal is very impressive - remember that's a shutter speed 16 times slower than conventionally optimal!
VR can only be activated through the shutter release. I only use the rear AF-On button for autofocus. For me therefore, making an exposure involves a combination of both buttons. Either may be activated first or continually pressed depending on the situation, as long as the VR has time to stabalise before making the exposure. When I first learned that VR activation couldn't be assigned to the AF-ON button I thought it would be anoying having to press both buttons in combination. But in fact this isn't an issue. I'm never aware of any undue fumbling to activate focus and VR in this way and it's never caused me to feel like I've missed an opportunity while executing this button pressing combination.
There is of course no problem in keeping your index finger half depressed on the shutter release to maintain VR while refocussing with multiple presses of the AF-ON button (or manually focussing). In this respect keeping auto-focus and VR activation separate is a distinct advantage, although the longer VR is on the greater the battery drain.
The movie below left shows the finder image during VR activation; initially VR is not active, then VR activates (and the red veiwfinder grid lines are illuminated), I then deactivate VR as a further comparison. Finally I reactivate VR and make three exposures at 1/13th of a second. In order to keep the movie file to a reasonable size I've had to reduce the quality, but this short clip does give a reasonable idea of how effective VR can be.
The image below right (Test Image 1) is one of those taken during the movie clip.
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